Superfighters Deluxe Wiki
Command-0

'This article is a work in progress, if you know more; update or correct it.

  • Commands are used by proceeding with a '/'; then the giving command. Valid commands will be shown in the chat log (green text or some other indication); otherwise no chat message will appear. You can still see a message in the Console(F10).
  • The commands and parameters aren't case sensitive.
  • Players are indexed as 0 through 7. You can also use the index of a player for the [USER] parameter, The same can be done with the index for [ITEM(S)].
  • Instead of the index 0, you can type "me" as the [USER] parameter. Ex: /give me 6 = /give 0 6
  • The minimum to register the [USER] parameter is 2 characters, then it will search through players; and find a match. Ex: [The Law] 'Th(e)' and 'La(w)' will all work, but 'The' is common; so 'Law' is a better choice.

Player Commands[ | ]

These can be used by any player within the server.

/ HELP[ | ]

Lists all commands.

/ LEAVE[ | ]

Leave the server and return to the main menu. Does the same thing as ESC.

/ LISTPLAYERS (or / PLAYERS)[ | ]

List all players by [index]-[name]. The index can change as new players join, players leave or the team layout change.

/ PING[ | ]

Show your current latency.

/ WHISPER [USER] [TEXT] (or / W [USER] [TEXT])[ | ]

Whisper (private chat) with [USER].

/ TEAM [TEXT] (or / T [TEXT])[ | ]

Chat with your team. [TEXT] will be colored corresponding with your team.

Host /Moderator Commands[ | ]

Only executable by the server host and the moderators, can effect game play.

/ KICK [USER][ | ]

Kicks [USER], but allows them to rejoin the game.

/ BAN [USER][ | ]

Bans [USER] (by IP), preventing them from rejoining the game. Banned players are listed in the "banlist.txt" file.

UNBAN[ | ]

For unban a person, you must go in Superfighters Deluxe files.

SFD files

Click on banlist, delete the name and IP of player that you want unban and then you record the file.

Banlist

/ GAMEOVER[ | ]

Ends the game.

/ SETTEAMS[ | ]

Sets the game's teams (after current match).

0 = Independant

1 = Blue

2 = Red

3 = Green

4 = Yellow

Example: /setteams 12121212

/ SHUFFLETEAMS [ROUNDS][ | ]

Shuffles the existing pool of teams; so all independent will have no effect.

When setting the parameter, the command doesn't include the current round.

/ MAP [MAP] (or / CHANGEMAP)[ | ]

Loads a new map (after current match).

/ MSG [TEXT][ | ]

A red message will apear in the chat. Useful for warnings and important things about the server and game.

[TEXT][ | ]

Shows a message in the chat log (red text) to everyone.

Using the format ([Heading]: [Text]), will display [Heading] in grey.

/ MAPS (or / SHOWMAPS or / LISTMAPS)[ | ]

Lists all of the host's available maps. ===/TIME [SPEED]=== this doesn't work can someone please find out what it is Causes the server to run at the desired speed. [SPEED] can be set from 0.1 (1/10 of the speed) to 2 (2 times the speed).

/ LISTITEMS (or / ITEMS)[ | ]

List all items by [INDICCE]-[NOMBRE].

1   Magnum 15   5_Sec_Slomo 29   Grenade Launcher

2   Pump-action_Shotgun

16  10_Sec_Slomo 30   Submachine Gun
3   Katana 17   Bazooka 31   Hammer
4   Pipe_Wrench 18   Fire_Axe 32 Chair
5   Tommygun 19   Assault_Rifle 33 Chair Leg
6   M60 20   Grenades 34 Bottle
7 [punch] cannot be used 21   Laser_Sight 35 Broken Bottle
8   Machete 22 [kick] cannot be used 36 Cue stick
9   Sniper_Rifle 23   Carbine 37 Broken Cue Stick
10   Sawed-off_Shotgun 24   Pistol 38 Suitcase
11   Baseball_Bat 25   Molotov Cocktails 39   Silenced Pistol
12   Uzi 26   Flamethrower 40   Silenced Uzi
13   +25 27   Flaregun 41   Baton
14   +50 28   Revolver 51 Pistol Plasm


















/ GIVE [USER] [ITEM][ | ]

Gives [USER] the desired [ITEM].

Ex: /Give 0 6 or /Give me 6

/ SETSTARTITEMS[ | ]

En concreto, en ningún Orden, SE Puede establecer Lo Que Los Jugadores de equipos comenzarán con; utilizando el nombre o índice.

Note: Items can be overwritten if they fall under the same category.

Ex) /setstartitems 17 24 3 15 25 >> Bazooka Pistol Katana 5SecSlomo Molotov_cocktails

NOTE: Setting one item wrong will cause players to start with everything except that item. If only one item was inserted, and misspelled, the players will start with nothing

/ SETSTARTHEALTH[ | ]

Sets the amount of health players start with from 1 to 100 (1 health point to 100 health points).

/SETTIME (Slow motion)[ | ]

Sets the speed of the round. The lower the number, the slower the speed.

Ex: /settime 1, 0 = off

Ex: /settime 0,25 = a quarter of the normal speed

/SETTIME (Fast motion)[ | ]

Sets the speed of the round. The higher the number, the faster the speed.

Ex: /settime 1, 0 = off

Ex: /settime 2,0 = twice the speed

/ REMOVE [USER] [TYPE][ | ]

Removes the [USER]'s item; if they have one under [TYPE].

Note: The only options for [TYPE] are to remove an item by name, or by numerical category (not by index).

1 = Handgun (Slot 2)

2 = Rifle (Slot 3)

3 = Thrown weapons (Slot 4)

4 = Melee (Slot 1)

5 = Powerup (Slot 5)

/ SETSTARTHEALTH[ | ]

Set the health of all the players when a round begins. It can be between 1 - 100.

/ INFINITE_ENERGY[ | ]

Toggles infinite stamina/energy. 0 = false, 1 = true. /IE works too.

/ INFINITE_AMMO[ | ]

Toggles infinite ammo. 0 = false, 1 = true. /IA works too.

vd / INFINITE_AMMO 1 = true

/ CLEAR[ | ]

Resets the commands IE, IA, SETTIME, STARTITEMS, and SETSTARTHEALTH to their default values. And to clear, /CLEAR PING doesn't exists. It just reset the commands to 0 in the game.

/ STARTSCRIPT [SCRIPTNAME][ | ]

Runs a script from user's Script folder (Usually C:\Users\Username\Documents\Superfighters Deluxe\Scripts) with the given SCRIPTNAME.

/ STOPSCRIPT [SCRIPTNAME][ | ]

Stop a currently running script with the given filename. The script needs to be activated before with the /STARTSCRIPT command.

/ RELOADSCRIPTS[ | ]

Reloads the scripts if they are updated or altered mid-game.

/ CHAT[ | ]

Toggles the chat. 0 = disabled, 1 = enabled

Only Host commands[ | ]

/ADDMODERATOR [PLAYERNAME][ | ]

Adds the player to the mdoerator list. The player must rejoin the game for this to take effect.

/REMOVEMOERATOR [PLAYERNAME][ | ]

Removes the player from the moderator list.

Trivia[ | ]

  • Before version 1.1.6 users were left to discover (or be shown) all the commands.
  • /LISTITEMS is missing weapons in ID places: 7 and 22. They are in fact kick and fists that cannot get unequiped since they are 'given' on spawn.
  • Up until an unknown version of Pre-Alpha  (After Pre-Alpha 1.1), all players on a server could use the /give command.
  • Up until 1.8.8 Hosts were able to remove player's kick and fists.
  • The moderator stuf came in Alpha 1.1.0