Superfighters contains Assault Rifle but missing information about it in this page. It is under construction and should be edited to include its full information. If it is still under construction for a long time, please contact staff of this wiki. |
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Statistics | |
Mag Size | 24 |
---|---|
Extra Mags | 1 |
Damage | 7 |
Fire Rate | 0,14s |
Critical Chance | 1% |
Critical Damage | 7 |
Rarity | Uncommon |
The Assault Rifle is a semi-automatic burst Primary weapon added in Pre-Alpha 1.1.2.
Overview[]
The Assault Rifle is a very good weapon. Its three bullet burst can deal large amounts of damage when used correctly, and around four bursts is enough to kill a player.
Strategies[]
The Assault Rifle is an ideal weapon for all distances. It's suitable for close to mid range combat, and its accuracy is high enough to take on enemies across the map. Try to fire at and finish off foes that are at a distance.
Bugs[]
- The Assault rifle (due to the grain effects) will appear to have some blackened parts appear bright blue.
Trivia[]
- The Assault Rifle is a combination of the AR-15 and AK-103 assault rifles. It may also be inspired from the Swedish Ak 5.
- The Assault Rifle is the first Primary weapon added after release.
- The Assault Rifle is the only burst weapon in the game.
History[]
- Pre-alpha v1.1.2: Introduced
- Release v1.1.2: Magazine size changed from 25 to 24, burst capabilities added.
Weapons of Superfighters Deluxe | ||
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Melee | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
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Primary | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Equipment | ![]() ![]() ![]() ![]() ![]() |