Console

Console
Console is a device to see different information about the game. It can be toggled on/off with button F11. Related to this is the Debug Window, which is toggled with F7 by default.

Console in Editor
Before SFD Beta console in the editor told more information about the game, including effects, errors, warnings and methods used in the map script. Script_Api gave Game.WriteToConsole(string text) method which let you write a custom message to the console.

After Beta update there was added a whole new debug window which is triggered with F7. It has options for Debug Camera and full console output. After this, the Game.WriteToConsole(string text) writes everything into this output window, keeping the Console cleaner.

Console in Gameplay
Console is not used much in gameplay. It shows such events as players rolling, ledgegrabbing and unequipping weapons.

Future
In the future versions, the console will be more flexible and you can write more custom messages into it.

Trivia
When some object is hit, the console shows a message "Error. Effect "Hit" could not be found."

In some Alpha and Pre-Alpha versions the console showed every time the name of a method when it was called, flooding the whole console into useless bunch of fast-scrolling text.