Grenades

Grenades  are throwable explosive Equipments, added in Pre-Alpha version 1.1.3. They explode after exactly 3 seconds, but there is a chance of 5% (1/20) that the grenade will fail, becoming a Dud. The maximum damage of 1 grenade to a player is 70HP.

Combat
Grenades are perhaps one of the harder Equipments to use well, they can be used for basic purposes such as flushing opponents out of areas, slowing down chasing enemies by stunning them (and potentially blowing them up), and dealing with large groups of enemies. They can also be used for less obvious purposes like Grenade Jumping, Shooting Ball, and they can be thrown at a jumping player to stun them and have the grenade and the opponent fall to the ground and explode.

The unique feature of Grenades not present in any throwables as of now, is cooking, which is the act of unpinning and then holding the unpinned Grenade to deplete the timer so it can blow up shortly after being thrown, cooking opens up a large variety of other uses, allowing the user to throw the Grenade and have it blow up right after it reaches the enemy, which is hard to do consistently without practice.

When against someone spamming grenades, you can simply Kick the grenades away, but if the grenades are being thrown directly at you, you should Block and then Kick them back towards the sender, forcing them to either run away or get blown up.

Trivia

 * Grenades were the first equipment item made available.
 * In 1.2.1 starter equipment was removed by default; this also included the Pistol.
 * As of 1.10.0, (the throwing update) grenades can now hit players, instead of flying past.