Grenade Launcher

The Grenade Launcher is a ranged explosive Primary weapon, added in Pre-Alpha 1.6.1.

Combat
The Grenade Launcher is essentially a more common Bazooka. However, the grenade launcher does not have the ability to instantly kill enemies upon direct impact and has an arcing projectile. When you account for the arc of the grenade, it can become much more accurate than a bazooka (without a laser sight). The grenade launcher also must reload after each shot fired.

While being unable to deal a guaranteed death upon direct hit, it still deals heavy explosive damage, which could either weaken or kill an enemy. It has high suppressing potential if the user reloads his shot before the grenade makes impact. This weapon is more useful when aimed, being able to hit targets much more easily at a range, however it has proven less effective in close-quarter scenarios when drawn without aiming as your foe can either dodge, disarm you, or the fact that you'll take damage if it happens to hit.

It's highly recommended that you keep this weapon until you've found a heavier or more useful Primary.

Trivia

 * This and the Flare Gun are the only weapons that feature arcing projectiles.
 * This and the Bazooka have smoke trails coming from their projectiles, much like the projectiles' real life counterparts. This could also be an indication of the projectile being able to explode.
 * It may be inspired from the M79 Grenade Launcher.

History
Pre-Alpha 1.6.1: Introduced

Pre-alpha 1.6.3c: Projectiles no longer explode on contact with supply crates

Pre-alpha 1.7.6b: Projectiles no longer explode on contact with weak pulleys

Pre-alpha 1.9.2b: Projectiles no longer hit doves