Flare Gun

The Flare Gun is a special Secondary weapon, added in Pre-Alpha 1.6.0.

Combat
When fired the Flare Gun emits a large red spark which travels in an arc. When it hits an object or solid tile, it will cover a small area with fire. Upon impact with a player it will instantly set them ablaze and knock them down, dealing heavy damage and requires the player to roll to put out the fire. The flare projectile cannot be dodged by rolling or diving, and cannot be blocked or deflected by melee weapons.

When using the Flare Gun, you'll definitely want to directly hit a player as it deals significant damage and it will carry through as long as the player doesn't roll. However take into account of the weapon's arcing before you waste a very valuable shot. In addition to it's arcing, it is also very visible when fired and attracts the attention of those who may not even be close to the shot.

If you manage to hit a jumping player, the knock-down effect of the projectile will launch them flying while taking level 2 fire damage, causing an insane amount of damage, even killing them sometimes if the fall damage is great enough.

The Flare Gun is an effective secondary because it works well with another weapon. When you land a shot you can switch to your primary weapon and deal more damage to them or try and stop them from putting out the fire.

Trivia

 * The inital sprite for the Flare Gun was very similar to the Magnum upon being introduced.
 * The Flare Gun is the only weapon besides the Flamethrower that deals fire damage.

History

 * Pre-Alpha 1.6.0: Weapon added.
 * Pre-Alpha 1.7.0: Model changed.